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  1. OpenGL can be used in Python through the PyOpenGL library, enabling you to create 2D and 3D graphics with hardware acceleration. Below are two common approaches to get started.

    Using PyOpenGL with GLUT

    Step 1 – Install Dependencies

    pip install PyOpenGL PyOpenGL_accelerate
    コピーしました。

    Step 2 – Basic Example

    from OpenGL.GL import *
    from OpenGL.GLUT import *
    from OpenGL.GLU import *

    def square():
    glBegin(GL_QUADS)
    glVertex2f(100, 100)
    glVertex2f(200, 100)
    glVertex2f(200, 200)
    glVertex2f(100, 200)
    glEnd()

    def iterate():
    glViewport(0, 0, 500, 500)
    glMatrixMode(GL_PROJECTION)
    glLoadIdentity()
    glOrtho(0.0, 500, 0.0, 500, 0.0, 1.0)
    glMatrixMode(GL_MODELVIEW)
    glLoadIdentity()

    def showScreen():
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
    glLoadIdentity()
    iterate()
    glColor3f(1.0, 0.0, 1.0)
    square()
    glutSwapBuffers()

    glutInit()
    glutInitDisplayMode(GLUT_RGBA)
    glutInitWindowSize(500, 500)
    glutCreateWindow("PyOpenGL Example")
    glutDisplayFunc(showScreen)
    glutIdleFunc(showScreen)
    glutMainLoop()
    コピーしました。

    This creates a window displaying a pink square.

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